The siege function of the server has actually gone to shit, every war that was supposed to be a minor battle becomes a world war, practically everyone on the server gets in on it and it completely ruins the fun of the sieges.
So, heres my suggestion to fix it. Allies on BOTH sides of the siege contribute less points than the actual attacker and defender nations. The allies can help like before but they have to commit 2x more manpower and kills to get the same result. "oHHH buT They cAn JuSt JoIn thE atTacker nAtioN oR thE deFenDer nAtiOn". First off, the initial issue can be broken down into 2: 1) Nobody can enter any town in the nations within the time period of the siege. 2) If they have made a town, that town cannot enter the nations. Simple as that.
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