The following suggestions are based on a old version sent with the same intention of reducing the disparity in terms of type of rune demanded. Certain runes would gain new characteristics when merged with different tools or pieces of armour that would grants them more intention of being used either in BattleField, in Gathering Explorations in the Overworld or in Adventurous Quests toward Nether costume biomes. I suggest the following additions:
- Veining on Hoe would grant the ability to remove all leaf blocks connect between each other, similar to the ability of Felling to Wood Logs.
- Glowing on Bow would grant to the entity shot the Glowing Effect (reduce time when compared with the real Glowing Effect however) without needing to restrict to the use of Spectral Arrows. This would allow for example to hit player or mob with a Poison Arrow, garanting simultaneously the poisoin effect and the glowing affect.
- Molten on Boots would grant the ability to negate the freezing effect of Snowpowder and slowly removal of Ice Blocks with a similar mecanic as the removal of Ice Blocks formed by Frost Walker Enchantment.
- Molten on Hoe would grant the same abilities granted to Axe, Pickaxe and Shovel but it would be used to obtain Dried Kelp and Baked Potato.
- Molten on Fishing would grant the same abilities granted to Axe, Pickaxe and Shovel but it would be used to obtain Cooked Cod and Salmon.
- Molten on Bow or Sword would grant Flame and Fire Aspect (I or II, up to consideration) enchantment similar to Upgrade and Solid runes, however without allowing to extend limit of enchantment to higher levels of those that are in Vanilla Minecraft.
- Icy on Boots would grant the ability to CampFire and Magma Blocks, granting "fire immunity" similar to Frost Walker connection with such block. However like using Frost Walker, such would not occur if the player come to be in contact with Lava, if is placed on Fire due to Flame/Fire Aspect attack or if has a prior contact with Fire before equipping such boots.
- Upgrade on Fishing Rod would grant an increased up limit vanilla to the Enchantment Lure to IV, granting more efficiency to fishing (along side with perks of Fishing MCMMO) similar to Efficiency up limit of VI on other gathering tools while using the same rune.
- Explosion on Boots would grant the formation of a small area burst with a certain dmg dependent on the height of the jump
- Potency on Sword would grant the ability to increase Looting an level, allowing to obtain a new maximum none vanilla level of Looting IV
In terms of reworks, I would suggest on the rework of Felling Rune specially towards Nether Fungi Plants, Giant Mushrooms and SF Trees which tend to not allow most of the tree/mushroom to be chopped with a single break of a block (even more problematic while also using an combination of Felling and Molten).
Thank you for your time and your patience.
GoldHeadShot
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