I have noticed that horses post naval update have been receiving extremely high damage by movecraft. An IFV shot can almost 1 tap a horse, and cannons are pretty much the same. After the gun update I noticed something similiar with horses and guns. Guns can 2 tap a horse, usually rifles. Idk if this is intentional but I dont think this crazy amount of received damage was intentional. Is there a way to reduce damage taken by all movecraft cannons and guns on horses specifically? Its almost impossible to use them in a siege enviroment where cannons and IFVs and guns are firing left and right horses keep getting 1 tapped, if lucky it can survive a shot. I personally (biased opinion ngl) think horses should be sturdier in general like older times considering a hit just freezes them in place.
There shouldnt be any backlash in using horses which I constantly see from sword users. Using a horse gives u speed at the cost of being immobile in water and having half ur screen blocked and high risk of being stuck at places while being restricted in gun variety and usages.
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