I think everyone can agree that the way peaceful towns are used in wars are just plain annoying for both the defender and attacker so it should either be a rule or coded in that non peaceful towns cant have any peaceful town claim within 10 chunks of its own regardless of whether or not it is in the same nation. cant wait to see this downvoted to hell
Peaceful towns are not allowed to fully or partially claim structures that originate from, are connected to, or extend into a non-peaceful town. These include buildings, walls and other defenses, as well as non-defensive structures.
If your towns do not currently comply with this rule, please ensure that they do by December 13, or else your non-peaceful town will risk being turned peaceful until the offending claims are rectified.
HumanError7 yes that only applies to structures youre still allowed to claim as far as i know around a non peaceful town and create a separate wall that is solely in the town to prevent it from being shot at from that side, so its a rule that improves the situation yes but there are walk arounds remaining this rule or coding would prevent any possibilities of abuse and allow for a much better siege warfare in my opinion.
Just remove those peaceful towns covering all sea boundaries because they cower over the fact ships could potentionally destroy them. Ships exist dont make them useless,counter them with your wall,not a claim
Le bruh that is the point of using dreads bit everyone just uses a peaceful town to prevent that, if you were to destroy a dread that is bombarding you that'd be the equivalent of 10 tanks in resources minimum so it's a bit to scale for its damage