The arguements to do so are pathetic. A new nation should not be considering committing to a grand alliance under any circumstance. It makes very little sense. Given their fort is likely to be not-meta by ccnet standpoints they equally are likely to be targeted and given the fort most likely lose or fall victim to a larger nations investment therefore holding the smaller nations essentially captive in a coersive form of power play.
The entire point of DP is to break up stupidly large alliances and avoid the stale gameplay we currently have, fueled by personal animosity and hatred. These personal grievances forming bonds between people who may share a grievance and therefore cementing the structure. This system is raw, unseasoned and needs expansion but this suggestion is not for that. However enlarging the DP pool will only legitimise the dull and unintuitive system of diplomacy we have now, essentially undermining the entire point.
What a new nation is:
- A nation that has been created newly retains new status for 2 months.
- A new nation loses new nation status after sieging another nation or taking part in an offensive siege (via enemying another nation and participating in a siege).
- A new nation can siege another new nation in what's called a Skirmish, but it would be limited in reward and playtime.
How do we protect new nations (ideas that could be used):
- Extended fort immunity, newer nations will gain double the fort immunity of a new fort. Essentially giving realistic time to prep itself and allowing new groups to come to ccnet and make their nation and prep at the same time rather than having to join another group and becoming somewhat bastardised.
- Sieging new nations provides a diplomatic debfuff akin to diplomatic shunning or condemnation that reduces a nations pool of DP and makes allying that nation harder (more aggressive more expensive ally).
- It should be free to attend a siege of a nation in the defensive role and not the attacking role.