Right now i believe rather than adding new features and such the current ones should be fixed and rebalanced, i hope this is something that can get fixed
Okay so, shells are unreliable, in every way, canisters have been nerfed because instead of attackers using tank or movecraft they've ran in front of 10 pre-aimed cannons, canisters are overnerfed
AP shells, yes those expensive shells that are meant to be worth using, while they most likely wont deal any damage and are very heavy (weight) i've tried them on obsidian and they didnt break a block, ive tried it on enemy ship and it seemed to make 1 shell break 1 block, please rework if possible (no skill issue btw)
Aight, now normal shells, they deal literally random damage, from 0.1hp to 20hp (one shot) but in terms of destruction they are the most reliable shells which seems wrong. Pls consider :D
Loading...
play.ccnetmc.com
Click to copy IP