Some actions in sieges should be valued more and some should be valued less. It is a proven fact that it is way easier to get 8k points if there are no enemies than 8k points if there are. Should fighting with no enemies present be valued the same as fighting when they are present?
Possible solution, for each enemy present in the siege zone (same number that is used to determine cap limit), increase point gain by 1-2%. For each ally that outnumbers the enemy, lower the increased point gain by the same amount up to the maximum of negative 7-15% (outnumbering your enemies is easier therefore should be valued less)
This will shift point gain to be aprox 20-40% more if there are people contesting the banner while being 7-15% less when there are no enemies
Alternatively also increase points gained from kills
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