This is kind of a repost but I think some other people would agree with some of these. These are supposed to be semi-independent of each other so that if staff like some parts and not others, they can implement some of it.
1. Sailboat cannon ammunition has the following changes: a new type of propellant is made for slimefun; 1 cloth and 1 gunpowder make 12-24 "powder charges." These are loaded instead of gunpowder in sailboat cannons. Cannon ammunition is also changed so that they fire actual cannonballs instead of cobblestone. One cobblestone makes four standard cannonballs.
2. Sailboat cannons can have containers with ammunition placed UNDER the cannon, as often the containers sitting NEXT to the cannons can be rather ugly in my opinion.
3. Sailboat cannons are changed so that they are only destroyed if the tripwire in the back is destroyed, as it's a bit obnoxious that a cannon supposedly made of cast-iron is destroyed in a single shot.
4. Firepower limits on sailboats is doubled... as the cannon limit on wooden ships is a bit lacking.
I think some of these changes would be neat if added and won't affect balancing much, if at all.
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