It's from everyone's knowledge that most runes have a single type of use (which can tend to allowed accumulation of such in the lookout for others rune such as Binding or Swift). I suggesting to grants certain runes to gain new characteristics when merged with different tools or pieces of armour that would grants them more intention of being used either in BattleField, in Gathering Explorations in the Overworld or in Adventurous Quests toward Nether costume biomes.
- Glowing on Bow would grant the player to shot a player granting the Glowing Effect (reduce time when compared with the real Glowing Effect however) without needing to restrict to the use of Spectral Arrows. This would allow for example to hit a player with a Poison Arrow and grant him that effect as well knowing their location.
- Molten on Bow or Sword would grant Flame and Fire Aspect (I or II, up to consideration) enchantment similar to Upgrade and Solid runes, however without allowing to extend limit of enchantment to higher levels of those that are in Vanilla Minecraft.
- Icy on Boots would grant the ability to CampFire and Magma Blocks, granting "fire immunity" similar to Frost Walker connection with such block. However like using Frost Walker, such would not occur if the player come to be in contact with Lava, if is placed on Fire due to Flame/Fire Aspect attack or if has a prior contact with Fire before equipping such boots. (Initial thought were to grant all Frost Walker's ability which could cause the possibility of abusive power towards creation of long rails of Ice roads.)
- Molten on Hoe would grant the same abilities granted to Axe, Pickaxe and Shovel but it would be used to obtain Dried Kelp and Baked Potato.
- Molten on Fishing would grant the same abilities granted to Axe, Pickaxe and Shovel but it would be used to obtain Cooked Cod and Salmon.
- Upgrade on Fishing Rod would grant an increased up limit vanilla to the Enchantment Lure to IV, granting more efficiency to fishing (along side with perks of Fishing MCMMO) similar to Efficiency up limit of VI on other gathering tools while using the same rune.
I would also like to suggest on the rework of Felling Rune specially towards Nether Fungi Plants, Giant Mushrooms and SF Trees which tend to not allow most of the tree/mushroom to be chopped with a single break of a block (even more problematic while also using an combination of Felling and Molten).
Thank you for your time and your patience.
GoldHeadShot