The basic idea is that like a regular bank plot there would be a plot designed to place money into an account, accept instead of a Town Account to be used for upkeep, occupation, and taxes, it would be a Corporate Account. This corporate account would be subject to town and nation taxes rather than upkeep or occupation like a player bank, except the key distinction is that it's held within a plot rather than the side of the screen. The commands would be the same as a regular bank plot, (/t deposit, /t bank, ext). This would obviously be implemented in Nations.
Why? I feel that this is partially necessary to distinguish between player/town accounts and CCNet private businesses in order for A. To make it simpler for people to keep track of the profits of their player company and B. So players can distinguish between what one may call their disposable income in their player account and their in-game savings.
Supplementary features (not needed but would be cool), it could steal a feature from the player bank account that being /pay to simulate people making payments/donations to these player-led companies. Granted in order to implement this you'd have to name your corporate accounts, probably a company name, in order to make your specific payment from afar.
Thanks for hearing me out guys! -Microwaved1
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