So here - Think of a bomber which you have to manually fly altough, you can pick the chunk to drop the bombs in and when you fly over this chunk the bombs drop automatically. This bomber would be able to fly 1.5x or 2x the range of anything else so for example if a fighter can fly 2000 blocks this would be able to fly 4000 blocks to construct more so missions then to always be there like fighters are, this would have a bigger bomb bay that can drop only 1-2 bombs per bombing run, after bomb drop you have to go back to carrier and stay close to it for let’s say a minute or so, I don’t really know how the reloading would work yet. There would also be the option to add other guns, this craft would be bigger and slower then fighters but also have more firepower, I was thinking 3 firepower where as you can only have the big bomb bay and a for example torpedo launcher, making planes active into naval fights again. So like the big bomb bay would account for 3 firepower and then you’d have a seperate torpedo firepower of 3-5
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