
●The SOI system was introduced on CCNet with the intention of localizing conflicts and preventing major powers from escalating regional disputes into global wars. However, based on recent observations and community feedback, it appears that the implementation has not achieved its desired effect. Large nations continue to possess the capability to internationalize regional conflicts, effectively circumventing the restrictions intended by the SOI system. This has led to a situation where intercontinental alliances remain largely unaffected, and the dynamics of warfare and conquest have seen minimal change. ●Neutral nations, which were expected to benefit from the SOI system by being shielded from broader conflicts, find themselves with diminished authority and influence. The mechanisms designed to protect these nations have not functioned as intended, leaving them vulnerable and marginalized. In essence, the current state of the SOI system mirrors the previous framework, with negligible differences in the patterns of sieges and regions. The anticipated disruption of intercontinental alliances has not materialized, leading to questions about the effectiveness of the SOI system in its current form. Given these developments, it may be prudent to revisit and reassess the SOI system after weeks of testing. ●That being said, while SOI may not be effective in the current implementation, it could serve as a useful foundation for a future iteration of the Nations gamemode. If introduced from the beginning of a new version, the system could be better balanced and integrated to shape the geopolitical landscape more effectively, rather than being retrofitted into an existing system.