Zeppelins are currently the only method of sending air power inland. These are great at sieges, where they are left relatively in the same spot, and the fighting is stationary. But when the need arises to strike a moving target, say a tank column, trains or ships, the zeppelins being extremely slow have trouble getting the planes within striking distance of the target. The solution to this would be to create a heavy bomber. This plane would be unarmed except for a large bomb load and made of the same materials as the current fighters and bombers, and can be between a 400-650 block count. The key difference is that this heavy bomber would have an unlimited range, a decent speed (probably just slower then the current bomber when at full speed in /dc mode) and be able to have 2 planes (fighter or bomber) follow it within a 150 block radius. This would enable the quick striking of moving targets on the server and enabling more mobile and mechanized warfare, especially useful for aiding the capture of land siege zones (as more are added I hope :D). This would also place a bigger emphasis on the use of movecraft within the server.
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