1. allow tank, heavy tank, and IFv cannons to have their barrel covered from under, so tanks can actually look good, besides it gives them no advantage having barrel covered from bottom, well, a bit but its just 1 cannon, it looks weird having a hole under the barrel
2. if somehow possible, make it so blocks like iron bars, doors, slabs stairs etc, dont have that water gap hole when underwater? this kind of forces submarines to be poorly designed, looking all crap and basic so ships cant use those water gaps to shoot the submarine through water
3. i dont know how often this happens, but 50 blocks from the depth charge seems like really small area, considering the depth charges need to fall to the bottom of the sea, to deal damage, submarines usually fight in 8 blocks or deeper water, and that the submarine is fast and can easily run away from the depth charges unless its stuck (however i didnt test this often so this might be cap)
4. give pilots of submarines water breathing so they dont drown in periscope lols (unless it has some purpose, like having to resurface to get air to make subs less op)
5. quick bug report bc still banned from the discord (when tf appeal check) when dismounting periscope u either get tped outside of the sub, or 50 miles away from the sub, which makes it hard to get inside the submarine afterwards
6. okay now, ima try to stop something from becoming a real op meta lol, corvettes need to be changed (again) the amount of cannons is fine, but it uses the old moving system which can make it easy to dodge all the shells, + it has torpedos which can deal pretty large large damage to a dreadnought, considering theyre also fast could make them a real op meta
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