ryuuichii
about 1 year ago
The terrain in a siege zone very quickly devolves into a hellscape as demonstrated earlier in livland, with many craters along with thousands of nerdpoles and overhangs made of walls, glass panes and even other solid blocks of varying shapes and sizes making it incredibly difficult to navigate the battle field in a satisfying, enjoyable manner while in direct control mode, my suggestion is for allowing heavy tanks to "ram" through barricades of a certain thickness or break blocks placed like nerd poles in the wilderness so that movecraft can be more self sufficient