So in nations there isn't actually all that much PvP action, especially for new players it's boring to grind for 3 weeks, and then finally get to a siege where you just die and get your soldier removed because you aren't as good as the t1 no lifes on the other side. To fix this i think the admins should implement much smaller capturable regions all around the server that would give a very limited amount of money or resources per capture, they would be easier for new players to fight in and they would bring a lot more life to the day to day playstyle of the server, These pvp regions could be only a chunk or a few deep in the wilderness and they'd give a small bonus for capturing, perhaps $300 for the winner or an sf item, it could have different rewards and there could even be different scales of PvP region, some with larger rewards with more competition and some with much smaller rewards to be easier and where larger nations won't fight over, the region fights could be very often perhaps twice a day and could have more than one at a time, i don't see these as rare and super valuable naval regions but more as a bit of fun which happens quite often and in the grand scheme of things isn't that significant. Overall these would bring a lot more LIFE to the server which is something that nations is missing right now.