this is an idea that i just thought of and was wondering what ppl think abt it. from my understanding, the reason keep inventory was added was so new players aren't discouraged from fighting? i definitely agree with that, and i feel bad that new players aren't given new sets by their leaders and are usually yelled at instead for dying, but i don't think sieges should be ruined for the rest of the players for just a small minority
my solution is a little complicated, but i think it could work - enable keep inventory for all players until they reach 3 siege kills, and from that point on they will always have no keep inventory at any siege. this would mean new players will have keep inventory most of the time until they learn more about the server and gain extra sets, while the average player will have keep inventory disabled because reaching 3 siege kills over a period of time isn't too hard. this would also stop "log on pvpers" from having keep inventory because they'll probably get 3 kills before they die anyway
this gonna sound arrogant, but i don't know how often average players get kills in sieges, so maybe 3 kills is too much/little. i just used that as a base number and it can be changed