basically, big shameless nations keep sieging smallest towns possible, they siege nationless, wallless, resourceless, clueless people and towns. this is just wrong and there is no second thought about it. SO, I came up with a solution, which will be "Nation Power".
BASICALLY, every nation will have "Nation Power". each nation will start with "10 power." each siege the nation loses, loses 1 power, and each win, gains one.
NOW, nations whom have more than 5 power than the nation they plan on sieging, they won't be able to siege it due to them having small nation power.
new nations will start with 4 power, and the old already existant nations will gain 10 power.
u might ask: "but how does nation power prevent nationless towns to be sieged by big nations". well, if nation has lower than 5 power, they wont be able to start conquest on nationless towns, although, if nationless town starts siege against big power nations, they will be attackable.
there are ways to bypass this update, for example making nationless siege bases, but this can simply be reported, and not to mention that this nation power and nationless town protection is for NEWBIES, so if any experienced player decides to abuse this in order to make siege base or take advantage of it, will simply get banned.
in conclusion.
Max Nation Power - 14
Min Nation Power - 0
Nation: Elite Penguin Force
Nation Power: 10
this can go either terribly wrong, or absolutely amazing, with a little bit of changes and updates or opinions about this from staff and community might make this suggestion EVEN better.