For the past months horses feature has been completely exploited, not only for the fact that horses can have 3 times swift leggings speed and all hits you land when using a horse will count as critical meaning double damage than a normal hit but because reinforcement armors in horses make people need to crit horses with strength 2 at least 8 times for it to be killed plus you can always fully heal the horse with only 2 hp potions. This have encouraged new players to not want to fight or try shooting soldiers with horses because of the crazy health and movement they have and the low damage guns and swords does to them, why am I saying its a problem? Because it makes fights unfunny, unfair and therefore people won’t want to come back when they die with no opportunity to fight back. What am I suggesting to solve this problem? I’m suggesting to nerf horses by lowering the armor making the horse killable with 5 crits as if it was a normal diamond p4 armor and removing always critical hits while being in a horses, I think speed shouldn’t be changed since it’s a fast way to travel and that’s what horses should be used for.
Be honest here I think no one likes to be chased by a Superman with 4 times ur speed, 2 times your damage and 5 times your health plus if for some reason you win the hit exchange he can just run 50m away in 2 seconds use 2 pots and come back in other 2 seconds.